وحدة:Sports results
This module is rated as beta, and is ready for widespread use. It is still new and should be used with some caution to ensure the results are as expected. |
This Lua-based module is meant to build match result tables. Note that this module is used extensively, so test potential changes rigorously in the sandbox and please ensure consensus exists before implementing major changes. Also note that the module is called from Module:Sports table and check for potential issues there as well after making changes. The rest of this documentation explains how to use this module in an article or template, check the table of contents for specific items.
Usage
The template can be used as follows:
What you type | {{#invoke:Sports results|main |update=1 January 1900 |source=[https://en.wikipedia.org/wiki/Main_Page Wikipedia] |showteam=CCC |team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE |name_FDT=[[FIFA World Cup Dream Team]] |short_FDT=[[FIFA World Cup Dream Team|FDT]] |name_BBB=Team 2 |short_BBB=T2 |name_CCC=Team 3 |short_CCC=T3 |name_DDD=DDD F.C. |short_DDD=DDD |name_EEE={{fb-rt|GIB}} |short_EEE={{flagicon|Gibraltar}} |match_FDT_BBB=1–0 |match_FDT_CCC=0–1 |match_FDT_DDD=<small>16 Nov '14</small> |match_FDT_EEE=<small>3 Sep '15</small> |match_BBB_FDT=B–F |match_BBB_CCC=<small>3 Sep '15</small> |match_BBB_DDD=B–D |match_BBB_EEE=<small>3 Sep '15</small> |match_CCC_FDT=<small>16 Nov '14</small> |match_CCC_BBB=C–B |match_CCC_DDD=<small>16 Nov '14</small> |match_CCC_EEE=C–E |match_DDD_FDT=D–F |match_DDD_BBB=<small>3 Sep '15</small> |match_DDD_CCC=D–C |match_DDD_EEE=<small>3 Sep '15</small> |match_EEE_FDT=E–F |match_EEE_BBB=9–5 |match_EEE_CCC=<small>16 Nov '14</small> |match_EEE_DDD=E–D }} |
What it looks like |
The main command is {{#invoke:Sports results|main}}, which calls the module and sets the basic structure up. Then you list the order in which the teams are listed as |team1=
, |team2=
, etc for however many teams you need in the table. If you set |showteam=
to a team, then that team's results are highlighted as in the example. The display of team names for team TTT is now governed by |name_TTT=
and |short_TTT=
for the row and column headers respectively. The results for the game TTT vs. SSS can now be input by |match_TTT_SSS=
. The table is build this way, future games can be listed with their date or they can be left blank.
The source is controlled by |source=
. The update date can be set by |update=date
when the season is active; can be removed after the season with |update=complete
and can be set for a future start date by using |update=future
and setting the start date with |start_date=
.
The width of the columns can be set by |match_col_width=
.
Another example is:
What you type | {{#invoke:Sports results|main |team1=CZE |team2=ISL |team3=KAZ |team4=LVA |team5=NED |team6=TUR |name_CZE={{fb-rt|CZE}} |short_CZE={{flagicon|CZE}} |name_ISL={{fb-rt|ISL}} |short_ISL={{flagicon|ISL}} |name_KAZ={{fb-rt|KAZ}} |short_KAZ={{flagicon|KAZ}} |name_LVA={{fb-rt|LVA}} |short_LVA={{flagicon|LVA}} |name_NED={{fb-rt|NED}} |short_NED={{flagicon|NED}} |name_TUR={{fb-rt|TUR}} |short_TUR={{flagicon|TUR}} |match_CZE_ISL=[[UEFA Euro 2016 qualifying Group A#Czech Republic v Iceland|<small>16 Nov '14</small>]] |match_CZE_KAZ=[[UEFA Euro 2016 qualifying Group A#Czech Republic v Kazakhstan|<small>3 Sep '15</small>]] |match_CZE_LVA=[[UEFA Euro 2016 qualifying Group A#Czech Republic v Latvia|<small>28 Mar '15</small>]] |match_CZE_NED=[[UEFA Euro 2016 qualifying Group A#Czech Republic v Netherlands|2–1]] |match_CZE_TUR=[[UEFA Euro 2016 qualifying Group A#Czech Republic v Turkey|<small>10 Oct '15</small>]] |match_ISL_CZE=[[UEFA Euro 2016 qualifying Group A#Iceland v Czech Republic|<small>12 Jun '15</small>]] |match_ISL_KAZ=[[UEFA Euro 2016 qualifying Group A#Iceland v Kazakhstan|<small>6 Sep '15</small>]] |match_ISL_LVA=[[UEFA Euro 2016 qualifying Group A#Iceland v Latvia|<small>10 Oct '15</small>]] |match_ISL_NED=[[UEFA Euro 2016 qualifying Group A#Iceland v Netherlands|2–0]] |match_ISL_TUR=[[UEFA Euro 2016 qualifying Group A#Iceland v Turkey|3–0]] |match_KAZ_CZE=[[UEFA Euro 2016 qualifying Group A#Kazakhstan v Czech Republic|2–4]] |match_KAZ_ISL=[[UEFA Euro 2016 qualifying Group A#Kazakhstan v Iceland|<small>28 Mar '15</small>]] |match_KAZ_LVA=[[UEFA Euro 2016 qualifying Group A#Kazakhstan v Latvia|0–0]] |match_KAZ_NED=[[UEFA Euro 2016 qualifying Group A#Kazakhstan v Netherlands|<small>10 Oct '15</small>]] |match_KAZ_TUR=[[UEFA Euro 2016 qualifying Group A#Kazakhstan v Turkey|<small>12 Jun '15</small>]] |match_LVA_CZE=[[UEFA Euro 2016 qualifying Group A#Latvia v Czech Republic|<small>6 Sep '15</small>]] |match_LVA_ISL=[[UEFA Euro 2016 qualifying Group A#Latvia v Iceland|0–3]] |match_LVA_KAZ=[[UEFA Euro 2016 qualifying Group A#Latvia v Kazakhstan|<small>13 Oct '15</small>]] |match_LVA_NED=[[UEFA Euro 2016 qualifying Group A#Latvia v Netherlands|<small>12 Jun '15</small>]] |match_LVA_TUR=[[UEFA Euro 2016 qualifying Group A#Latvia v Turkey|1–1]] |match_NED_CZE=[[UEFA Euro 2016 qualifying Group A#Netherlands v Czech Republic|<small>13 Oct '15</small>]] |match_NED_ISL=[[UEFA Euro 2016 qualifying Group A#Netherlands v Iceland|<small>3 Sep '15</small>]] |match_NED_KAZ=[[UEFA Euro 2016 qualifying Group A#Netherlands v Kazakhstan|3–1]] |match_NED_LVA=[[UEFA Euro 2016 qualifying Group A#Netherlands v Latvia|<small>16 Nov '14</small>]] |match_NED_TUR=[[UEFA Euro 2016 qualifying Group A#Netherlands v Turkey|<small>28 Mar '15</small>]] |match_TUR_CZE=[[UEFA Euro 2016 qualifying Group A#Turkey v Czech Republic|1–2]] |match_TUR_ISL=[[UEFA Euro 2016 qualifying Group A#Turkey v Iceland|<small>13 Oct '15</small>]] |match_TUR_KAZ=[[UEFA Euro 2016 qualifying Group A#Turkey v Kazakhstan|<small>16 Nov '14</small>]] |match_TUR_LVA=[[UEFA Euro 2016 qualifying Group A#Turkey v Latvia|<small>3 Sep '15</small>]] |match_TUR_NED=[[UEFA Euro 2016 qualifying Group A#Turkey v Netherlands|<small>6 Sep '15</small>]] }} |
What it looks like |
-- Module to build results cross-tables for standings in Sports
-- See documentation for details
require('Module:No globals')
local p = {}
-- Main function
function p.main(frame)
-- Get the args, stripping out blank values
local getArgs = require('Module:Arguments').getArgs
local Args = getArgs(frame, {parentFirst = true})
-- Exit early if we are using section transclusion for a different section
if (Args['transcludesection'] and Args['section'])
and Args['transcludesection'] ~= Args['section'] then
return ''
end
-- Declare locals
local t = {}
local t_footer = {}
local t_return = {}
local team_list = {}
local notes_exist = false
local ii, ii_fw, bg_col, team_name, team_code_ii, ii_start, ii_end
-- Optional custom team header
local team_header = Args['team_header'] or 'Home \\ Away'
-- Number of legs
local legs = tonumber(Args['legs']) or 1
local multirowlegs = (Args['multirowlegs'] or 'no') ~= 'no'
-- Edit links if requested
local baselink = frame:getParent():getTitle()
if mw.title.getCurrentTitle().text == baselink then baselink = '' end
local template_name = Args['template_name']
or (baselink ~= '' and (':' .. baselink))
or ''
local edit_links = template_name == '' and ''
or require('Module:Navbar')._navbar({
template_name,
mini=1,
style='float:right'
})
-- Get the custom start point for the table (most will start by default at 1)
local top_pos = tonumber(Args['highest_pos']) or 1
-- Get the custom end point for the table (unrestricted if bottom_pos is < top_pos)
local bottom_pos = tonumber(Args['lowest_pos']) or 0
local N_teams = top_pos - 1 -- Default to 0 at start, but higher number needed to skip certain entries
-- Load some other modules
local p_sub = require('Module:Sports table/sub')
-- Alternative syntax for team list
if Args['team_order'] and Args['team_order'] ~= '' then
local tlist = mw.text.split(Args['team_order'], '%s*[;,]%s*')
for k, tname in ipairs(tlist) do
if tname ~= '' then
Args['team' .. k] = tname
end
end
end
if Args['team_header_note'] then
notes_exist=true
local note_string = frame:expandTemplate{ title = 'efn',
args = { group='lower-alpha', Args['team_header_note']} }
team_header = team_header .. note_string
end
-- Read in number of consecutive teams (ignore entries after skipping a spot)
ii_start = N_teams
while Args['team'..N_teams+1] ~= nil and (bottom_pos < top_pos or N_teams < bottom_pos) do
N_teams = N_teams+1
-- Sneakily add it twice to the team_list parameter, once for the actual
-- ranking, the second for position lookup in sub-tables
-- This is possible because Lua allows both numbers and strings as indices.
team_list[N_teams] = Args['team'..N_teams] -- i^th entry is team X
team_list[Args['team'..N_teams]] = N_teams -- team X entry is position i
end
ii_end = N_teams
-- Get team to show
local ii_show = team_list[Args['showteam']] -- nil if non-existant
-- Set the font size
local font_size=Args['font_size'] or '100%'
-- Create header
-- Open table
table.insert(t,'{|class="wikitable plainrowheaders" style="text-align:center;font-size:'..font_size..';"\n')
-- Table title
if Args['title'] then
table.insert(t,'|+ ' .. Args['title'] .. '\n')
end
-- First column
t_return.count = 0 -- Dummy parameter, using subfunction call seems best at this point because both module are intertwined
t_return.tab_text = t -- Actual text
t_return = p_sub.colhead(t_return,'auto', edit_links .. ' ' .. team_header)
-- Other columns passed to subfunction
t_return = p.header(t_return,Args,p_sub,N_teams,team_list,legs,multirowlegs)
t = t_return.tab_text
-- Random value used for uniqueness
math.randomseed( os.clock() * 10^8 )
local rand_val = math.random()
local note_string, note_id
local note_id_list = {}
-- Now create individual rows
ii_start = tonumber(Args['highest_row']) and (tonumber(Args['highest_row']) > top_pos) and tonumber(Args['highest_row']) or top_pos
ii_end = tonumber(Args['lowest_row']) and (tonumber(Args['lowest_row']) < N_teams) and tonumber(Args['lowest_row']) or N_teams
for ii=ii_start,ii_end do
-- Get team info
team_code_ii = team_list[ii]
team_name = Args['name_'..team_code_ii] or team_code_ii
local ii_style = 'text-align:' .. (Args['team_align'] or 'right') .. ';'
.. (ii and ii == ii_show and 'font-weight:bold;' or '')
.. (Args['team_nowrap'] and 'white-space:nowrap;' or '')
local team_note = Args['note_'..team_code_ii]
if team_note then
notes_exist = true
-- Only when it exist
-- First check for existence of reference for note
if not Args['note_'..team_note] then
-- It's the entry
-- Add random end for unique ID if more tables are present on article (which might otherwise share an ID)
note_id = '"table_note_'..team_code_ii..rand_val..'"'
note_id_list[team_code_ii] = note_id
note_string = frame:expandTemplate{ title = 'efn',
args = { group='lower-alpha', name=note_id, team_note} }
else
-- Check for existence elsewhere
local note_local_num = team_list[team_note] or ii_end + 1
if note_id_list[team_note] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then
-- It exists
note_id = '"table_note_'..team_note..rand_val..'"' -- Identifier
note_string = frame:extensionTag{ name = 'ref',
args = { group = 'lower-alpha', name = note_id} }
else
-- Now define the identifier for this
-- Add random end for unique ID
note_id = '"table_note_'..team_note..rand_val..'"'
note_id_list[team_note] = note_id
note_string = frame:expandTemplate{ title = 'efn',
args = { group='lower-alpha', name=note_id, Args['note_'..team_note]} }
end
end
-- Now append this to the team_name string
team_name = team_name..note_string
end
-- Team names
table.insert(t,'|- \n') -- New row
table.insert(t,'! scope="row"'.. (multirowlegs and ' rowspan=' .. legs or '')
.. 'style="'.. ii_style ..'"| '..team_name..'\n') -- Position number
-- Now include note to match results if needed
for jj=top_pos,N_teams do
local team_code_jj = team_list[jj]
if ii == jj then
-- Nothing
else
for l=1,legs do
local m = (legs == 1) and 'match_' or 'match' .. l .. '_'
local match_note = Args[m ..team_code_ii..'_'..team_code_jj..'_note']
if match_note then
notes_exist = true
-- Only when it exist
-- First check for existence of reference for note
if not (Args['note_'..match_note] or Args[m ..match_note..'_note']) then
-- It's the entry
-- Add random end for unique ID if more tables are present on article (which might otherwise share an ID)
note_id = '"table_note_'..l.."_"..team_code_ii..'_'..team_code_jj..rand_val..'"'
note_id_list[team_code_ii..'_'..team_code_jj] = note_id
note_string = frame:expandTemplate{ title = 'efn',
args = { group='lower-alpha', name=note_id, match_note} }
else
-- Check for existence elsewhere
local note_local_num = team_list[match_note] or ii_end + 1
if note_id_list[match_note] then
-- Referencing an existing note
note_id = note_id_list[match_note] -- Borrow the existing identifier
note_string = frame:extensionTag{ name = 'ref',
args = { group = 'lower-alpha', name = note_id} }
elseif (note_local_num >= ii_start) and (note_local_num <= ii_end) then
-- Referencing a player note from a match note. In this case, we remove the leg part
note_id = '"table_note_'..match_note..rand_val..'"'
note_string = frame:extensionTag{ name = 'ref',
args = { group = 'lower-alpha', name = note_id} }
else
-- Referencing a different match note before its defined with its content
note_id = '"table_note_'..l.."_"..match_note..rand_val..'"'
note_id_list[match_note] = note_id
note_string = frame:expandTemplate{ title = 'efn',
args = { group='lower-alpha', name=note_id, Args['note_'..match_note]} }
end
end
-- Now append this to the match result string
Args[m..team_code_ii..'_'..team_code_jj] = (Args[m..team_code_ii..'_'..team_code_jj] or '–')..note_string
end
end
end
end
-- Then individual results
t = p.row(t,Args,N_teams,team_list,ii,ii_show,legs,multirowlegs)
end
-- Close table
table.insert(t, '|}\n')
-- Get info for footer
local update = Args['update']
or 'unknown'
local start_date = Args['start_date']
or 'unknown'
local source = Args['source']
or frame:expandTemplate{ title = 'citation needed',
args = { reason='No source parameter defined', date=os.date('%B %Y') } }
-- Create footer text
-- Date updating
if string.lower(update)=='complete' then
-- Do nothing
elseif update=='' then
-- Empty parameter
table.insert(t_footer,'Updated to match(es) played on unknown. ')
elseif string.lower(update)=='future' then
-- Future start date
table.insert(t_footer,'First match(es) will be played on '..start_date..'. ')
else
table.insert(t_footer,'Updated to match(es) played on '..update..'. ')
end
table.insert(t_footer,'Source: '..source)
if (Args['matches_style'] or '') == 'FBR' then
table.insert(t_footer, Args['team_header']
and '<br />Legend: Blue = left column team win; Yellow = draw; Red = top row team win.'
or '<br />Legend: Blue = home team win; Yellow = draw; Red = away team win.')
elseif (Args['matches_style'] or '') == 'BSR' then
table.insert(t_footer, Args['team_header']
and '<br />Legend: Blue = left column team win; Red = top row team win.'
or '<br />Legend: Blue = home team win; Red = away team win.')
end
if Args['a_note'] then
table.insert(t_footer, '<br />For upcoming matches, an "a" indicates there is an article about the rivalry between the two participants.')
end
if Args['ot_note'] then
table.insert(t_footer, '<br />Matches with lighter background shading were decided after overtime.')
end
local templatestyles = frame:extensionTag{
name = 'templatestyles', args = { src = 'Module:Sports results/styles.css' }
}
-- Add notes (if applicable)
if notes_exist then
table.insert(t_footer,'<br>Notes:')
t_footer = templatestyles .. '<div class="sports-results-notes">'..table.concat(t_footer)..'</div>'
t_footer = t_footer..frame:expandTemplate{ title = 'notelist', args = { group='lower-alpha'} }
else
t_footer = templatestyles .. '<div class="sports-results-notes">'..table.concat(t_footer)..'</div>'
end
-- Add footer to main text table
table.insert(t,t_footer)
-- Rewrite anchor links
for k=1,#t do
if t[k]:match('%[%[#[^%[%]]*%|') then
t[k] = mw.ustring.gsub(t[k], '(%[%[)(#[^%[%]]*%|)', '%1' .. baselink .. '%2')
end
end
return '<div style="overflow:hidden">'
.. '<div class="noresize overflowbugx" style="overflow:auto">\n'
.. table.concat(t) .. '</div></div>'
end
-- Other functions
local function get_short_name(s, t, n, ss)
-- return short name if defined
if s and s ~= '' then
return s
end
-- deflag if necessary
if ss and n then
if ss == 'noflag' then
n = mw.ustring.gsub(n, '%[%[[Ff][Ii][Ll][Ee]:[^%[%]]*%]%]', '')
elseif ss == 'flag' then
n = mw.ustring.gsub(n, '(<span class="flagicon">%s*%[%[[Ff][Ii][Ll][Ee]:[^%[%]]*link=)[^%|%[%]]*(%]%][^<>]*</span>)%s*%[%[([^%[%]%|]*)%|[^%[%]]*%]%]', '%1%3%2')
n = mw.ustring.gsub(n, '.*(<span class="flagicon">%s*%[%[[Ff][Ii][Ll][Ee]:[^%[%]]*%]%][^<>]*</span>).*', '%1')
n = mw.ustring.gsub(n, ' (</span>)', '%1')
end
end
-- replace link text in name with team abbr if possible
if n and t and n:match('(%[%[[^%[%]]*%]%])') then
n = mw.ustring.gsub(n, '(%[%[[^%|%]]*%|)[^%|%]]*(%]%])', '%1' .. t .. '%2')
n = mw.ustring.gsub(n, '(%[%[[^%|%]]*)(%]%])', '%1|' .. t .. '%2')
n = mw.ustring.gsub(n, '(%[%[[^%|%]]*%|)([A-Z][A-Z][A-Z])(%]%]) <span[^<>]*>%([A-Z][A-Z][A-Z]%)</span>', '%1%2%3')
return n
end
-- nothing worked, so just return the unlinked team abbr
return t or ''
end
local function get_score_background(s, c)
local s1, s2
-- Define the colouring
local wc, lc, tc
if c == 'level2' then
wc, lc, tc = '#CCF9FF', '#FCC', '#FFC' -- blue2, red2, yellow2
elseif c == 'level3' then
wc, lc, tc = '#DDFCFF', '#FDD', '#FFD' -- blue3, red3, yellow3
elseif c == 'level4' then
wc, lc, tc = '#EEFFFF', '#FEE', '#FFE' -- blue4, red4, yellow4
else
wc, lc, tc = '#BBF3FF', '#FBB', '#FFB' -- blue1, red1, yellow1
end
-- check for override
if s:match('^%s*<span%s%s*style%s*=["\'%s]*background[%-colr]*%s*:([^\'";<>]*).-$') then
local c = mw.ustring.gsub(s,'^%s*<span%s%s*style%s*=["\'%s]*background[%-colr]*%s*:([^\'";<>]*).-$', '%1')
return c
end
-- delink if necessary
if s:match('^%s*%[%[[^%[%]]*%|([^%[%]]*)%]%]') then
s = s:match('^%s*%[%[[^%[%]]*%|([^%[%]]*)%]%]')
end
if s:match('^%s*%[[^%[%]%s]*%s([^%[%]]*)%]') then
s = s:match('^%s*%[[^%[%]%s]*%s([^%[%]]*)%]')
end
if s:match('<span[^<>]*>(.-)</span>') then
s = s:match('<span[^<>]*>(.-)</span>')
end
-- get the scores
s1 = tonumber(mw.ustring.gsub( s or '',
'^%s*([%d%.][%d%.]*)%s*–%s*([%d%.][%d%.]*).*', '%1' ) or '') or ''
s2 = tonumber(mw.ustring.gsub( s or '',
'^%s*([%d%.][%d%.]*)%s*–%s*([%d%.][%d%.]*).*', '%2' ) or '') or ''
-- return colouring if possible
if s1 ~= '' and s2 ~= '' then
return (s1 > s2) and wc or ((s2 > s1) and lc or tc)
else
return 'transparent'
end
end
local function format_score(s)
s = mw.ustring.gsub(s or '', '^%s*([%d%.]+)%s*[–−—%-]%s*([%d%.]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*([%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*(%[%[[^%[%]]*%|[%d%.]+)%s*%-%s*([%d%.]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*(%[[^%[%]%s]*%s+[%d%.]+)%s*%-%s*([%d%.]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*(%[%[[^%[%]]*%|[%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2')
s = mw.ustring.gsub(s, '^%s*(%[[^%[%]%s]*%s+[%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2')
return s
end
function p.header(tt,Args,p_sub,N_teams,team_list,legs,multirowlegs)
local ii, team_code_ii, short_name
legs = legs or 1
-- Set match column width
local col_width = Args['match_col_width'] or '28'
-- Get some default values in case it doesn't start at 1
local top_pos = tonumber(Args['highest_pos']) or 1
for l=1,legs do
if multirowlegs and l > 1 then
break
end
for ii=top_pos,N_teams do
team_code_ii = team_list[ii]
short_name = get_short_name(Args['short_'..team_code_ii],
team_code_ii, Args['name_'..team_code_ii], Args['short_style'] or '')
local bl = legs > 1 and ii == top_pos and ' style="border-left:2px solid #aaa;"' or ''
tt = p_sub.colhead(tt,col_width .. bl,short_name)
end
end
return tt
end
function p.row(tt,Args,N_teams,team_list,ii,ii_show,legs,multirowlegs)
-- Note ii is the row number being shown
local jj, fw, bg, result, result_extra, team_code_ii, team_code_jj
legs = legs or 1
-- Set score cell style
local matches_style = Args['matches_style'] or ''
team_code_ii = team_list[ii]
-- Get some default values in case it doesn't start at 1
local top_pos = tonumber(Args['highest_pos']) or 1
for l=1,legs do
if multirowlegs and l > 1 then
table.insert(tt,'|- \n') -- New row
end
for jj=top_pos,N_teams do
team_code_jj = team_list[jj]
local m = (legs == 1) and 'match_' or 'match' .. l .. '_'
result = Args[m..team_code_ii..'_'..team_code_jj] or ''
result_extra = Args['result_'..team_code_ii..'_'..team_code_jj] or ''
local bl = legs > 1 and jj == top_pos and 'border-left:2px solid #aaa;' or ''
if ii == jj or result == 'null' then
-- Solid cell
fw = 'font-weight:' .. (ii==ii_show and 'bold' or 'normal') .. ';'
bg = 'background:transparent;'
-- Grey background color for solid cell
if Args['solid_cell'] == 'grey' then
table.insert(tt,'| style="'..fw..bl..'background:#bbb;" |\n')
else
table.insert(tt,'| style="'..fw..bl..bg..'" | —\n')
end
else
-- Content cell
-- Set bolding and background
fw = 'font-weight:' .. ((ii==ii_show or jj == ii_show) and 'bold' or 'normal') .. ';'
bg = 'background:transparent;'
-- Reformat dashes
if result ~= '' then
result = format_score(result)
end
-- Background coloring if enabled
if matches_style == 'FBR' and result ~= '' then
if result_extra == 'OT' then
bg = 'background:' .. get_score_background(result,'level2') .. ';'
elseif result_extra == 'PK' then
bg = 'background:' .. get_score_background(result,'level3') .. ';'
else
bg = 'background:' .. get_score_background(result,'') .. ';'
end
elseif matches_style == 'BSR' and result ~= '' then
if result_extra == 'OT' then
bg = 'background:' .. get_score_background(result,'level3') .. ';'
elseif result_extra == 'OTL' then
bg = 'background:' .. get_score_background('0–1','level3') .. ';'
elseif result_extra == 'OTW' then
bg = 'background:' .. get_score_background('1–0','level3') .. ';'
elseif result_extra == 'L' then
bg = 'background:' .. get_score_background('0–1','') .. ';'
elseif result_extra == 'W' then
bg = 'background:' .. get_score_background('1–0','') .. ';'
else
bg = 'background:' .. get_score_background(result,'') .. ';'
end
end
table.insert(tt,'| style="white-space:nowrap;'..fw..bl..bg..'" |'..result..'\n')
end
end
end
return tt
end
return p