وحدة:Emoji
Module:Emoji implements two functions:
- emocode
- Takes one unnamed parameter, the name of the emoji, and returns the hex code for the corresponding emoji. If no name is supplied it uses "smiley" as the default (and returns
1f603
). - emoname
- Takes one unnamed parameter, the hex code of the emoji, and returns the name for the corresponding emoji. If no name is supplied it uses "1f603" as the default (and returns
smiley
).
It stores the mapping from name to code in Module:Emoji/data, which internally generates the reverse lookup table from code to name.
Examples
{{#invoke:Emoji | emocode | wink}}
→خطأ لوا في package.lua على السطر 80: module 'Module:Emoji/data' not found.
{{#invoke:Emoji | emocode | grin}}
→خطأ لوا في package.lua على السطر 80: module 'Module:Emoji/data' not found.
{{#invoke:Emoji | emocode | 8ball}}
→خطأ لوا في package.lua على السطر 80: module 'Module:Emoji/data' not found.
{{#invoke:Emoji | emocode }}
→خطأ لوا في package.lua على السطر 80: module 'Module:Emoji/data' not found.
{{#invoke:Emoji | emoname | 1f62b}}
→خطأ لوا في package.lua على السطر 80: module 'Module:Emoji/data/revtable' not found.
{{#invoke:Emoji | emoname }}
→خطأ لوا في package.lua على السطر 80: module 'Module:Emoji/data/revtable' not found.
local p= {}
function p.emocode(frame)
local emotbl = mw.loadData ('Module:Emoji/data').emotbl
local emoname = mw.text.trim(frame.args[1] or "") -- make sure empty and missing parameters both become the empty string
if '' == emoname then emoname = 'smiley' end -- use default value of 'smiley' if parameter is empty or missing
return emotbl[emoname] or emoname
end
function p.emoname(frame)
local emorevtbl = mw.loadData('Module:Emoji/data/revtable')['emorevtbl']
local emocode = mw.text.trim(frame.args[1] or "") -- make sure empty and missing parameters both become the empty string
if '' == emocode then emocode = '1f603' end -- use default value of '1f603' if parameter is empty or missing
return emorevtbl[emocode] or emocode
end
return p